Toward a Model of Human Game Playing
Proceedings of the Third International Joint Conference on Artificial Intelligence. Psychology and A.I. Pages 458-463.
Abstract
This paper presents an overview of a game playing model which is based on human perceptual and problem solving abilities. The representation of games, acquisition of rules, learning of strategies, and selection of moves are outlined. Details of move selection, including scanning of the board, use of familiar patterns to suggest move candidates, evaluation of moves, and lookahead are described. Finally, there is a discussion of the means by which the model learns to play a better game.
Marc Eisenstadt, and Yaakov Kareev. 1973. Toward a Model of Human Game Playing. In Proceedings of the Third International Joint Conference on Artificial Intelligence, IJCAI-73. IJCAI, 458–463. https://ijcai.org/proceedings/1973/58
Eisenstadt, M., & Kareev, Y. (1973). Toward a Model of Human Game Playing. In Proceedings of the Third International Joint Conference on Artificial Intelligence, IJCAI-73 (pp. 458–463). IJCAI. https://ijcai.org/proceedings/1973/58
@inproceedings{ijcai1973p58,
title = {Toward a Model of Human Game Playing},
author = {Eisenstadt, Marc and Kareev, Yaakov},
booktitle = {Proceedings of the Third International Joint Conference on
Artificial Intelligence, {IJCAI-73}},
publisher = {International Joint Conferences on Artificial Intelligence},
editor = {Nils J. Nilsson},
pages = {458--463},
year = {1973},
month = {8},
note = {Psychology and A.I},
url = {https://ijcai.org/proceedings/1973/58},
}
TY - CPAPER TI - Toward a Model of Human Game Playing AU - Eisenstadt, Marc AU - Kareev, Yaakov T2 - Proceedings of the Third International Joint Conference on Artificial Intelligence, IJCAI-73 PB - International Joint Conferences on Artificial Intelligence PY - 1973 SP - 458 EP - 463 UR - https://ijcai.org/proceedings/1973/58 ER -Copied
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