Proceedings

Emergence of Cooperation in a Pursuit-Evasion Game

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Proceedings of the Eighteenth International Joint Conference on Artificial Intelligence. Pages 639-645.

© 2003 International Joint Conferences on Artificial Intelligence

Abstract

This research concerns the comparison of three different artificial evolution approaches to the design of cooperative behavior in a group of simulated mobile robots. The first and second approaches, termed: single pool and plasticity, are characterized by robots that share a single genotype, though the plasticity approach includes a learning mechanism. The third approach, termed: multiple pools, is characterized by robots that use different genotypes. The application domain implements a pursuit-evasion game in which teams of robots of various sizes, termed: predators, collectively work to capture either one or two others, termed: prey . These artificial evolution approaches are also compared with a static rule based cooperative pursuit strategy specified a priori. Results indicate that the multiple pools approach is superior comparative to the other approaches in terms of measures defined for preycapture strategy performance. That is, this approach facilitated specialization of behavioral roles allowing it to be effective for all predator team sizes tested.

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