Proceedings

Modularity and Design in Reactive Intelligence

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Proceedings of the Seventeenth International Joint Conference on Artificial Intelligence. Pages 1115-1119.

© 2001 International Joint Conferences on Artificial Intelligence

Abstract

Software design is the hardest part of creating intelligent agents. Therefore agent architectures should be optimized as design tools. This paper presents an architectural synthesis between the three-layer architectures which dominate autonomous robotics and virtual reality, and a more agent-oriented approach to viewing behavior modules. We provide an approach, Behavior Oriented Design (BOD), for rapid, maintainable development. We demonstrate our approach by modeling primate learning.

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