Proceedings

A 3-D Recognition and Positioning Algorithm Using Geometrical Matching Between Primitive Surfaces

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Proceedings of the Eighth International Joint Conference on Artificial Intelligence. Vision. Pages 996-1001.

Abstract

In this paper, we describe an efficient algorithm for 3-0 scene analysis. This algorithm uses a segmentation of the surfaces to be identified into geometrical primitives, the original dat a being obtained Dy a laser range finder. Moreover, the algorithm estimates precisely the location and or i entation of an identified object ofthe scene. Results are presented on real objects.

Olivier D. Faugeras, and Martial Hebert. 1983. A 3-D Recognition and Positioning Algorithm Using Geometrical Matching Between Primitive Surfaces. In Proceedings of the Eighth International Joint Conference on Artificial Intelligence, IJCAI-83. IJCAI, 996–1001. https://ijcai.org/proceedings/1983/231
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