A Comprehensive Survey of Interaction Techniques in 3D Scene Generation
Proceedings of the Thirty-Fifth International Joint Conference on Artificial Intelligence. Survey Track. Pages 7910-7919.
https://doi.org/10.24963/ijcai.2026/878
Keywords
- Machine Learning: Generative models
- Computer Vision: 3D computer vision
- Agent-based and Multi-agent Systems: Human-agent interaction
Abstract
3D scene generation has rapidly evolved, significantly promoting the innovation of content creation. In this context, interaction techniques serve as a pivotal bridge connecting user intent with the generative models, thereby enabling precise control, real-time feedback and personalized customization of complex 3D scenes. Existing literature reviews predominantly focus on general generative paradigms, or are limited to specific subdomains such as single-object modeling, while often overlooking the systematic classification of interaction mechanisms. To bridge this gap, this work presented a comprehensive survey of interaction techniques in 3D scene generation. We proposed a unified taxonomy that categorized existing methods into three primary paradigms: Interactive Generation, Interactive Editing, and Embodied Interaction. For each category, we analyzed representative methods in terms of controllability, interaction granularity, and physical consistency, and discussed their advantages and limitations. We further summarized commonly used datasets and evaluation protocols for interactive 3D scene generation. Finally, we discussed the future directions toward more physically grounded, multi-modal, and user-centered interactive 3D scene generation systems. A curated list of the related papers mentioned in this work can be found at Awesome-Interactive-Techniques-in-3D-Scene-Generation-Lists.
@inproceedings{ijcai2026p878,
title = {A Comprehensive Survey of Interaction Techniques in 3D Scene Generation},
author = {Li, Yuqi and Meng, Siwei and Yang, Chuanguang and Feng, Weilun and Liu, Junming and An, Zhulin and Wang, Yikai and Tian, Yingli},
booktitle = {Proceedings of the Thirty-Fifth International Joint Conference on
Artificial Intelligence, {IJCAI-26}},
publisher = {International Joint Conferences on Artificial Intelligence Organization},
editor = {Diego Calvanese},
pages = {7910--7919},
year = {2026},
month = {8},
note = {Survey Track},
doi = {10.24963/ijcai.2026/878},
url = {https://doi.org/10.24963/ijcai.2026/878},
}
TY - CPAPER TI - A Comprehensive Survey of Interaction Techniques in 3D Scene Generation AU - Li, Yuqi AU - Meng, Siwei AU - Yang, Chuanguang AU - Feng, Weilun AU - Liu, Junming AU - An, Zhulin AU - Wang, Yikai AU - Tian, Yingli T2 - Proceedings of the Thirty-Fifth International Joint Conference on Artificial Intelligence, IJCAI-26 PB - International Joint Conferences on Artificial Intelligence Organization PY - 2026 SP - 7910 EP - 7919 DO - 10.24963/ijcai.2026/878 UR - https://doi.org/10.24963/ijcai.2026/878 ER -Copied
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