Distance Polymatrix Coordination Games

Distance Polymatrix Coordination Games

Alessandro Aloisio, Michele Flammini, Bojana Kodric, Cosimo Vinci

Proceedings of the Thirtieth International Joint Conference on Artificial Intelligence

In polymatrix coordination games, each player x is a node of a graph and must select an action in her strategy set. Nodes are playing separate bimatrix games with their neighbors in the graph. Namely, the utility of x is given by the preference she has for her action plus, for each neighbor y, a payoff which strictly depends on the mutual actions played by x and y. We propose the new class of distance polymatrix coordination games, properly generalizing polymatrix coordination games, in which the overall utility of player x further depends on the payoffs arising by mutual actions of players v,z that are the endpoints of edges at any distance h
Keywords:
Agent-based and Multi-agent Systems: Algorithmic Game Theory
Agent-based and Multi-agent Systems: Computational Social Choice
Agent-based and Multi-agent Systems: Noncooperative Games