Proceedings

Budgeted Facility Location Games with Strategic Facilities

Video Download BibTeX Cite

Proceedings of the Twenty-Ninth International Joint Conference on Artificial Intelligence. Main track. Pages 400-406.

https://doi.org/10.24963/ijcai.2020/56

Abstract

This paper studies the facility location games with payments, where facilities are strategic players. In the game, customers and facilities are located at publicly known locations on a line segment. Each selfish facility has an opening-cost as her private information, and she may strategically report it. Upon receiving the reports, the government uses a mechanism to select some facilities to open and pay to them. The cost/utility of each customer depends on the distance to the nearest opened facility. Under a given budget B, which constrains the total payment, we derive upper and lower bounds on the approximation ratios of truthful budget feasible mechanisms for four utilitarian and egalitarian objectives, and study the case when augmented budget is allowed.

  1. [Amanatidis et al., 2017] Georgios Amanatidis, Georgios Birmpas, and Evangelos Markakis. On budget-feasible mechanism design for symmetric submodular objectives. In International Conference on Web and Internet Eco- nomics, pages 1-15, 2017.
  2. [Archer and Tardos, 2001] Aaron Archer and Éva Tardos. Truthful mechanisms for one-parameter agents. In Pro- ceedings 42nd IEEE Symposium on Foundations of Com- puter Science, pages 482-491, 2001.
  3. [Aziz et al., 2019] Haris Aziz, Hau Chan, Barton E. Lee, and David C. Parkes. The capacity constrained facility location problem. In International Conference on Web and Internet Economics, page 336, 2019.
  4. [Babaioff et al., 2016] Moshe Babaioff, Moran Feldman, and Moshe Tennenholtz. Mechanism design with strategic mediators. ACM Transactions on Economics and Compu- tation (TEAC), 4(2):1-48, 2016.
  5. [Bei et al., 2012] Xiaohui Bei, Ning Chen, Nick Gravin, and Pinyan Lu. Budget feasible mechanism design: from prior-free to bayesian. In Proceedings of the Forty-fourth Annual ACM Symposium on Theory of Computing, pages 449-458, 2012.
  6. [Chen et al., 2011] Ning Chen, Nick Gravin, and Pinyan Lu. On the approximability of budget feasible mechanisms. In Proceedings of the Twenty-second Annual ACM-SIAM Symposium on Discrete Algorithms, pages 685-699, 2011.
  7. [Chen et al., 2018] Xujin Chen, Xiaodong Hu, Xiaohua Jia, Minming Li, Zhongzheng Tang, and Chenhao Wang. Mechanism design for two-opposite-facility loca- tion games with penalties on distance. In International Symposium on Algorithmic Game Theory, pages 256-260, 2018.
  8. [Chen et al., 2019] Xujin Chen, Minming Li, Changjun Wang, Chenhao Wang, and Yingchao Zhao. Truthful mechanisms for location games of dual-role facilities. In Proceedings of the 18th International Conference on Au- tonomous Agents and Multiagent Systems, pages 1470- 1478, 2019.
  9. [Cheng et al., 2013] Yukun Cheng, Wei Yu, and Guochuan Zhang. Strategy-proof approximation mechanisms for an obnoxious facility game on networks. Theoretical Com- puter Science, 497:154-163, 2013.
  10. [Feldman and Wilf, 2013] Michal Feldman and Yoav Wilf. Strategyproof facility location and the least squares objec- tive. In Proceedings of the Fourteenth ACM Conference on Electronic Commerce, pages 873-890, 2013.
  11. [Fong et al., 2018] Chi Kit Ken Fong, Minming Li, Pinyan Lu, Taiki Todo, and Makoto Yokoo. Facility location games with fractional preferences. In Proceedings of the 32th AAAI Conference on Artificial Intelligence (AAAI), pages 1039-1046, 2018.
  12. [Fotakis and Tzamos, 2014] Dimitris Fotakis and Christos Tzamos. On the power of deterministic mechanisms for facility location games. ACM Transactions on Economics and Computation, 2(4):15, 2014.
  13. [Khalilabadi and Tardos, 2018] Pooya Jalaly Khalilabadi and Éva Tardos. Simple and efficient budget feasible mechanisms for monotone submodular valuations. In International Conference on Web and Internet Economics, pages 246-263, 2018.
  14. [Leonardi et al., 2017] Stefano Leonardi, Gianpiero Mona- co, Piotr Sankowski, and Qiang Zhang. Budget feasi- ble mechanisms on matroids. In International Conference on Integer Programming and Combinatorial Optimization, pages 368-379, 2017.
  15. [Lu et al., 2010] Pinyan Lu, Xiaorui Sun, Yajun Wang, and Zeyuan Allen Zhu. Asymptotically optimal strategy-proof mechanisms for two-facility games. In Proceedings of the 11th ACM Conference on Electronic Commerce, pages 315-324, 2010.
  16. [Myerson, 1981] Roger B Myerson. Optimal auction design. Mathematics of Operations Research, 6(1):58-73, 1981.
  17. [Nisan and Ronen, 2001] Noam Nisan and Amir Ronen. Al- gorithmic mechanism design. Games and Economic Be- havior, 35(1-2):166-196, 2001.
  18. [Nisan et al., 2007] Noam Nisan, Tim Roughgarden, Eva Tardos, and Vijay V Vazirani. Algorithmic game theory. Cambridge University Press, 2007.
  19. [Procaccia and Tennenholtz, 2009] Ariel D Procaccia and Moshe Tennenholtz. Approximate mechanism design without money. In Proceedings of the 10th ACM Confer- ence on Electronic Commerce, pages 177-186, 2009.
  20. [Serafino and Ventre, 2015] Paolo Serafino and Carmine Ventre. Truthful mechanisms without money for non- utilitarian heterogeneous facility location. In Proceedings of the 29th Conference on Artificial Intelligence (AAAI), pages 1029-1035, 2015.
  21. [Singer, 2010] Yaron Singer. Budget feasible mechanisms. In Proceedings 51st IEEE Symposium on Foundations of Computer Science, pages 765-774, 2010.
  22. [Wada et al., 2018] Yuho Wada, Tomohiro Ono, Taiki Todo, and Makoto Yokoo. Facility location with variable and dynamic populations. In Proceedings of the 17th Interna- tional Conference on Autonomous Agents and Multiagent Systems, pages 336-344, 2018.
  23. [Yao, 1977] Andrew Chi-Chin Yao. Probabilistic computa- tions: Toward a unified measure of complexity. In Pro- ceedings 18th IEEE Symposium on Foundations of Com- puter Science, pages 222-227, 1977.
  24. [Yuan et al., 2016] Hongning Yuan, Kai Wang, Ken CK Fong, Yong Zhang, and Minming Li. Facility location games with optional preference. In Proceedings of the Twenty-second European Conference on Artificial Intelli- gence, pages 1520-1527, 2016.

References were extracted automatically from the PDF and may contain errors.

Welcome Future Conferences AI Journal Division IJCAI Proceedings About IJCAI IJCAI Awards