Depth-First Memory-Limited AND/OR Search and Unsolvability in Cyclic Search Spaces
Depth-First Memory-Limited AND/OR Search and Unsolvability in Cyclic Search Spaces
Akihiro Kishimoto, Adi Botea, Radu Marinescu
Proceedings of the Twenty-Eighth International Joint Conference on Artificial Intelligence
Main track. Pages 1280-1288.
https://doi.org/10.24963/ijcai.2019/178
Computing cycle-free solutions in cyclic AND/OR search spaces is an important AI problem. Previous work on optimal depth-first search strongly assumes the use of consistent heuristics, the need to keep all examined states in a transposition table, and the existence of solutions. We give a new theoretical analysis under relaxed assumptions where previous results no longer hold. We then present a generic approachto proving unsolvability, and apply it to RBFAOO and BLDFS, two state-of-the-art algorithms. We demonstrate the performance in domain-independent nondeterministic planning
Keywords:
Heuristic Search and Game Playing: Heuristic Search
Planning and Scheduling: Search in Planning and Scheduling