Simple Causes of Complexity in Hedonic Games
Proceedings of the Twenty-Fourth International Joint Conference on Artificial Intelligence. Main Track. Pages 617-622.
Abstract
Hedonic games provide a natural model of coalition formation among self-interested agents. The associated problem of finding stable outcomes in such games has been extensively studied. In this paper, we identify simple conditions on expressivity of hedonic games that are sufficient for the problem of checking whether a given game admits a stable outcome to be computationally hard. Somewhat surprisingly, these conditions are very mild and intuitive. Our results apply to a wide range of stability concepts (core stability, individual stability, Nash stability, etc.) and to many known formalisms for hedonic games (additively separable games, games with W-preferences, fractional hedonic games, etc.), and unify and extend known results for these formalisms. They also have broader applicability: for several classes of hedonic games whose computational complexity has not been explored in prior work, we show that our framework immediately implies a number of hardness results for them.
@inproceedings{ijcai2015p93,
title = {Simple Causes of Complexity in Hedonic Games},
author = {Peters, Dominik and Elkind, Edith},
booktitle = {Proceedings of the Twenty-Fourth International Joint Conference on
Artificial Intelligence, {IJCAI-15}},
publisher = {International Joint Conferences on Artificial Intelligence},
editor = {Qiang Yang and Michael Wooldridge},
pages = {617--622},
year = {2015},
month = {7},
note = {Main Track},
url = {https://ijcai.org/proceedings/2015/93},
}
TY - CPAPER TI - Simple Causes of Complexity in Hedonic Games AU - Peters, Dominik AU - Elkind, Edith T2 - Proceedings of the Twenty-Fourth International Joint Conference on Artificial Intelligence, IJCAI-15 PB - International Joint Conferences on Artificial Intelligence PY - 2015 SP - 617 EP - 622 UR - https://ijcai.org/proceedings/2015/93 ER -Copied
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