Proceedings

Using Emotions to Enhance Decision-Making

Download BibTeX Cite

Proceedings of the Twenty-Second International Joint Conference on Artificial Intelligence. Pages 24-29.

https://doi.org/10.5591/978-1-57735-516-8/IJCAI11-016

© 2011 International Joint Conferences on Artificial Intelligence

Abstract

We present a novel methodology for decision-making by computer agents that leverages a computational concept of emotions. It is believed that emotions help living organisms perform well in complex environments. Can we use them to improve the decision-making performance of computer agents? We explore this possibility by formulating emotions as mathematical operators that serve to update the relative priorities of the agent's goals. The agent uses rudimentary domain knowledge to monitor the expectation that its goals are going to be accomplished in the future, and reacts to changes in this expectation by experiencing emotions. The end result is a projection of the agent's long-run utility function, which might be too complex to optimize or even represent, to a time-varying valuation function that is being myopically maximized by selecting appropriate actions. Our methodology provides a systematic way to incorporate emotion into a decision-theoretic framework, and also provides a principled, domain-independent methodology for generating heuristics in novel situations. We test our agents in simulation in two domains: restless bandits and a simple foraging environment. Our results indicate that emotion-based agents outperform other reasonable heuristics for such difficult domains, and closely approach computationally expensive near-optimal solutions, whenever these are computable, yet requiring only a fraction of the cost.

  1. [Bickmore and Picard, 2005] Timothy W. Bickmore and Ros- alind W. Picard. Establishing and maintaining long-term human- computer relationships. ACM Trans. Comput.-Hum. Interact., 12:293-327, June 2005.
  2. [Christianson, 1992] Sven Ake Christianson. The Handbook of Emotion and Memory: Research and Theory. Psychology Press, 1992.
  3. [Conati and Maclaren, 2009] Cristina Conati and Heather Ma- claren. Empirically building and evaluating a probabilistic model of user affect. User Modeling and User-Adapted Interaction, 19:267-303, August 2009.
  4. [Cosmides and Tooby, 2008] L. Cosmides and J. Tooby. Handbook of Emotions, chapter Evolutionary Psychology and the Emotions. NY: Guilford, 3rd edition, 2008.
  5. [De Melo et al., 2009] Celso M. De Melo, Liang Zheng, and Jonathan Gratch. Expression of moral emotions in cooperating agents. In IVA, pages 301-307, 2009.
  6. [Gigerenzer et al., 2008] Gerd Gigerenzer, Henry Brighton, and Max Planck. Homo heuristicus: Why biased minds make bet- ter inferences, 2008.
  7. [Gintis, 2009] Herbert Gintis. Game Theory Evolving. Princeton University Press, 2nd edition, 2009.
  8. [Gittins, 1989] John C. Gittins. Multi-armed bandit allocation in- dices. Wiley-Intersc. Series in Systems and Optimization, 1989.
  9. [Guha et al., 2010] Sudipto Guha, Kamesh Munagala, and Peng Shi. Approximation algorithms for restless bandit problems. J. ACM, 58:3:1-3:50, 2010.
  10. [Lazarus, 1991] R. S. Lazarus. Emotion and Adaptation. Oxford University Press, 1991.
  11. [Lisetti and Gmytrasiewicz, 2002] C. L. Lisetti and P. Gmy- trasiewicz. Can a rational agent afford to be affectless? a formal approach. Applied Artificial Intelligence, (16):577-609, 2002.
  12. [Marsella and Gratch, 2009] Stacy C. Marsella and Jonathan Gratch. Ema: A process model of appraisal dynamics. Cognitive Systems Research, 10(1):70 -90, 2009. Modeling the Cognitive Antecedents and Consequences of Emotion. [Minsky, 2007] Marvin Minsky. The Emotion Machine: Common- sense Thinking, Artificial Intelligence, and the Future of the Hu- man Mind. Simon and Schuster, 2007.
  13. [Oatley and Johnson-Laird, 1987] K. Oatley and P. N. Johnson- Laird. Towards a cognitive theory of emotions. In Cognition and Emotion, volume 1, pages 29-50, 1987.
  14. [Ortony et al., 1988] A. Ortony, G. L. Clore, and A. Collins. The Cognitive Structure of Emotions. New York: Cambridge Univer- sity Press, 1988.
  15. [Papadimitriou and Tsitsiklis, 1999] C.H. Papadimitriou and J. N. Tsitsiklis. The complexity of optimal queuing network control. Math. Oper. Res., 24(2):293-305, 1999.
  16. [Scheutz and Schermerhorn, 2009] Matthias Scheutz and Paul Schermerhorn. Handbook of Research on Synthetic Emotions and Sociable Robotics: New Applications in Affective Comput- ing and Artificial Intelligence, chapter Affective Goal and Task Selection for Social Robots, pages 74-87. IGI Global, 2009.
  17. [Scheutz, 2002] Matthias Scheutz. Agents with or without emo- tions? In 15th Intl. Florida AI Research Society, pages 89-93, 2002.
  18. [Slivkins and Upfal, 2008] R.S. Slivkins and Eli Upfal. Adapting to a changing environment: the brownian restless bandits, 2008.
  19. [Van Kleef and De Dreu, 2010] G. A. Van Kleef and C.K.D. De Dreu. Longer-term consequences of anger expression in nego- tiation: Retaliation or spillover? Journal of Experimental Social Psychology, 46(5):753 -760, 2010.

References were extracted automatically from the PDF and may contain errors.

Welcome Future Conferences AI Journal Division IJCAI Proceedings About IJCAI IJCAI Awards