Animate Vision in a Rich Environment
Proceedings of the Fourteenth International Joint Conference on Artificial Intelligence. Action and Perception. Pages 27-34.
Abstract
Most research in comput er vision has been directed towards minimalistic approaches, in which problems are addressed on how properties of the environment can be comput ed from as little information as possible. Although such approaches may be scientifically well motivated they have only resulted in limited progress towards our understanding of seeing systems. Ballard, Bajcsy and others have pointed out the importance of vision being an active process which is tightly connected to behaviors. We support this thought and also propose that utilizing that the world is rich on information is essential. We develop this idea to show how attention and figure-ground segmentation by an active observer using multiple cues can be se parated from analyzing and recognizing what is seen in a consistent way. Continuous operation over time and early use of three dimensional cues are important in this context . We illustrate our proposed approach by some experiments on a real-time active system .
@inproceedings{ijcai1995p4,
title = {Animate Vision in a Rich Environment},
author = {Uhlin, Tomas and Eklundh, Jan-Olof},
booktitle = {Proceedings of the Fourteenth International Joint Conference on
Artificial Intelligence, {IJCAI-95}},
publisher = {International Joint Conferences on Artificial Intelligence},
editor = {Chris S. Mellish},
pages = {27--34},
year = {1995},
note = {Action and Perception},
url = {https://ijcai.org/proceedings/1995/4},
}
TY - CPAPER TI - Animate Vision in a Rich Environment AU - Uhlin, Tomas AU - Eklundh, Jan-Olof T2 - Proceedings of the Fourteenth International Joint Conference on Artificial Intelligence, IJCAI-95 PB - International Joint Conferences on Artificial Intelligence PY - 1995 SP - 27 EP - 34 UR - https://ijcai.org/proceedings/1995/4 ER -Copied
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