Proceedings

Planning Perlocutionary Acts

Download BibTeX Cite

Proceedings of the Eighth International Joint Conference on Artificial Intelligence. Cognitive Modelling. Pages 78-79.

© 1983 International Joint Conferences on Artificial Intelligence

Abstract

We suggest a model of perlocutionary acts in order to explain how an actor plans speech acts to otain a response from a partner . We introduce two knowledge structures , namely games and contracts , which are used together with themes by the mental processes underlying perlocutionary acts . We present our model through the discussion of a paradigmatic example ; in particular we focus on the problem of shifting from the wants of th e actor to the wants of the partner. Our analysis is developed at different levels of detail through the identification of CAUSE - TO -WANT , CONVINCE and REQUEST actions . Eventually , we discuss some theoretical implications of our approach to perlocution.

  1. G., Bar a B. G., Colombetti M., 1983 . The role of interpersonal games in perlocutionary acts , Proc . 5th Annual Conference of the Cognitive Science So- ciety , Rochester , N. Y. Cohen P . R., Perrault C. R. , 1979 . Elements of a plan based theory of speech acts , Cognitive Science , 3 , 3
  2. Perrault C. R. , Allen J . F . , 1980 . A plan based analysis of indirect speech acts , American Journal of Compu- tational Linguistics, 6 , 3-4
  3. Schank R. C., Abelson R. P .,1 977 . Script s , pl ans , goals and understanding , Lawrence Erlbaum Press, Hillsdale , N. J .
  4. Searle J . R.,1 969 . Speech acts , Cambridge University Press , London ••------~~!:t~----••••••- Figure 4 The overall scheme of the process of plaQ ning a perlocutionary act

References were extracted automatically from the PDF and may contain errors.

Welcome Future Conferences AI Journal Division IJCAI Proceedings About IJCAI IJCAI Awards