Proceedings

Shape from Shading for Surfaces with Texture and Specularity

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Proceedings of the Seventh International Joint Conference on Artificial Intelligence. Vision: 3-d. Pages 652-656.

© 1981 International Joint Conferences on Artificial Intelligence

Abstract

The primary focus of this work is to experimentally explore a method for determining three dimensional surface shape from intensity information. A method is developed, using existent theory, for determining the shape of visually textured surfaces exhibiting varying degrees of specularity. The photometric~ is extended to four source photometry as the basis for this work. The reflectance map approach for determining surface normals is shown to be of 1 ittle value in this context and a more direct method of computing these normals is used.

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