An Interactive Game-based Multi-Agent AI System for Children’s Social and Emotional Development
Proceedings of the Thirty-Fourth International Joint Conference on Artificial Intelligence. AI and Social Good. Pages 9555-9563.
https://doi.org/10.24963/ijcai.2025/1062
Keywords
- Agent-based and Multi-agent Systems: General
- Humans and AI: General
- Multidisciplinary Topics and Applications: General
- Knowledge Representation and Reasoning: General
Abstract
The earliest years of life, from birth to elementary school, are the most critical time for children's social and emotional development. Recently, schools and workplaces have become increasingly concerned with cultivating social and emotional skills, especially with the decline of face-to-face interaction and the pervasive influence of modern communications technology. This paper proposes a game in development that navigates this challenge and aims to facilitate skill development in children ages 3-10 by having them identify, understand, feel their emotions, and regulate their actions. Using an established framework for social and emotional learning, it employs multi-agent artificial intelligence-based interactive gaming that generates dynamic scenarios and adjusts learning experiences based on individual child's or group's needs over time. We discuss the various modes of this game and its target frameworks, along with ways to evaluate effectiveness in facilitating social and emotional skill development.
@inproceedings{ijcai2025p1062,
title = {An Interactive Game-based Multi-Agent AI System for Children’s Social and Emotional Development},
author = {Banerjee, Shreya and Saneei, Soheil and Pham, Lisa and Alexander Beaton, Elliott and Fordjour Ansah, Henry and Samuel, Ben and Spicer, Jenny and Hammad, Huda and Stage, Amanda},
booktitle = {Proceedings of the Thirty-Fourth International Joint Conference on
Artificial Intelligence, {IJCAI-25}},
publisher = {International Joint Conferences on Artificial Intelligence Organization},
editor = {James Kwok},
pages = {9555--9563},
year = {2025},
month = {8},
note = {AI and Social Good},
doi = {10.24963/ijcai.2025/1062},
url = {https://doi.org/10.24963/ijcai.2025/1062},
}
TY - CPAPER TI - An Interactive Game-based Multi-Agent AI System for Children’s Social and Emotional Development AU - Banerjee, Shreya AU - Saneei, Soheil AU - Pham, Lisa AU - Alexander Beaton, Elliott AU - Fordjour Ansah, Henry AU - Samuel, Ben AU - Spicer, Jenny AU - Hammad, Huda AU - Stage, Amanda T2 - Proceedings of the Thirty-Fourth International Joint Conference on Artificial Intelligence, IJCAI-25 PB - International Joint Conferences on Artificial Intelligence Organization PY - 2025 SP - 9555 EP - 9563 DO - 10.24963/ijcai.2025/1062 UR - https://doi.org/10.24963/ijcai.2025/1062 ER -Copied
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