Protecting Elections by Recounting Ballots

Edith Elkind, Jiarui Gan, Svetlana Obraztsova, Zinovi Rabinovich, Alexandros A. Voudouris

Proceedings of the Twenty-Eighth International Joint Conference on Artificial Intelligence

Main track. Pages 259-265.

https://doi.org/10.24963/ijcai.2019/37

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Abstract

Complexity of voting manipulation is a prominent topic in computational social choice. In this work, we consider a two-stage voting manipulation scenario. First, a malicious party (an attacker) attempts to manipulate the election outcome in favor of a preferred candidate by changing the vote counts in some of the voting districts. Afterwards, another party (a defender), which cares about the voters' wishes, demands a recount in a subset of the manipulated districts, restoring their vote counts

to their original values. We investigate the resulting Stackelberg game for the case where votes are aggregated using two variants of the Plurality rule, and obtain an almost complete picture of the complexity landscape, both from the attacker's and from the defender's perspective.

Keywords

  • Agent-based and Multi-agent Systems: Computational Social Choice
  • Agent-based and Multi-agent Systems: Voting
  • Agent-based and Multi-agent Systems: Algorithmic Game Theory
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