Virtual World as Interface for Human-Robot Interaction
Proceedings of the Eighteenth International Joint Conference on Artificial Intelligence. Pages 1473-1473.
Abstract
This article describes preliminary work on a research environment called Virtual Synergy to represent a shared virtual map of an area for multiple autonomous robots by modifying the GameBots 3D multi-agent system. The use of GameBots will allow multiple users to interact with robots and agents at different levels of adjustable or dynamic autonomy. By interacting with the robots as another team member, the users take on different roles to suit the situation: supervisor, peer, mechanic, teleoperator, and spectator.
Eric Normand, and Sheila Tejada. 2003. Virtual World as Interface for Human-Robot Interaction. In Proceedings of the Eighteenth International Joint Conference on Artificial Intelligence, IJCAI-03. IJCAI, 1473–1473. https://ijcai.org/proceedings/2003/241
Normand, E., & Tejada, S. (2003). Virtual World as Interface for Human-Robot Interaction. In Proceedings of the Eighteenth International Joint Conference on Artificial Intelligence, IJCAI-03 (pp. 1473–1473). IJCAI. https://ijcai.org/proceedings/2003/241
@inproceedings{ijcai2003p241,
title = {Virtual World as Interface for Human-Robot Interaction},
author = {Normand, Eric and Tejada, Sheila},
booktitle = {Proceedings of the Eighteenth International Joint Conference on
Artificial Intelligence, {IJCAI-03}},
publisher = {International Joint Conferences on Artificial Intelligence},
editor = {Georg Gottlob},
pages = {1473--1473},
year = {2003},
url = {https://ijcai.org/proceedings/2003/241},
}
TY - CPAPER TI - Virtual World as Interface for Human-Robot Interaction AU - Normand, Eric AU - Tejada, Sheila T2 - Proceedings of the Eighteenth International Joint Conference on Artificial Intelligence, IJCAI-03 PB - International Joint Conferences on Artificial Intelligence PY - 2003 SP - 1473 EP - 1473 UR - https://ijcai.org/proceedings/2003/241 ER -Copied
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