Local-Effect Games
Proceedings of the Eighteenth International Joint Conference on Artificial Intelligence. Pages 772-779.
Abstract
We present a new class of games, local-effect games (LEGs), which exploit structure in a different way from other compact game representations studied in AI. We show both theoretically and empirically that these games often (but not always) have pure-strategy Nash equilibria. Finding a potential function is a good technique for finding such equilibria. We give a complete characterization of which LEGs have potential functions and provide the functions in each case; we also show a general case where pure-strategy equilibria exist in the absence of potential functions. In experiments, we show that myopic best-response dynamics converge quickly to pure strategy equilibria in games not covered by our positive theoretical results.
@inproceedings{ijcai2003p112,
title = {Local-Effect Games},
author = {Leyton-Brown, Kevin and Tennenholtz, Moshe},
booktitle = {Proceedings of the Eighteenth International Joint Conference on
Artificial Intelligence, {IJCAI-03}},
publisher = {International Joint Conferences on Artificial Intelligence},
editor = {Georg Gottlob},
pages = {772--779},
year = {2003},
url = {https://ijcai.org/proceedings/2003/112},
}
TY - CPAPER TI - Local-Effect Games AU - Leyton-Brown, Kevin AU - Tennenholtz, Moshe T2 - Proceedings of the Eighteenth International Joint Conference on Artificial Intelligence, IJCAI-03 PB - International Joint Conferences on Artificial Intelligence PY - 2003 SP - 772 EP - 779 UR - https://ijcai.org/proceedings/2003/112 ER -Copied
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