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Interactive Disambiguation of Natural Language Input: a Methodology and Two Implementatioons for French and English

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Proceedings of the Fifteenth International Joint Conference on Artificial Intelligence. Natural-language Processing and Graphical Presentation. Pages 1042-1048.

Abstract

As natural language is highly ambiguous even in restricted domains, interactive disambiguation is seen as a necessity for achieving more robust and user-friendly interactive systems, face-to-face translation systems and Dialogue-Based Machine Translation systems. We have proposed a methodology which distinguishes between two parts in a disambiguation module: an engine (language- and application-independent) and a lingware (language- and application-dependent). The engine is, thus, to be reused in the design of any disambiguation module. This paper presents the current state of our work, that is: an engine that has been used to design two interactive disambiguation modules, for French, and English.

Hervé Blanchon. 1997. Interactive Disambiguation of Natural Language Input: a Methodology and Two Implementatioons for French and English. In Proceedings of the Fifteenth International Joint Conference on Artificial Intelligence, IJCAI-97. IJCAI, 1042–1048. https://ijcai.org/proceedings/1997/151
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