{"type":"ScholarlyArticle","title":"Learning to Program","authors":[{"name":"John R. Anderson","slug":"john-r-anderson","given":"John R.","family":"Anderson","affiliation":""}],"abstract":"Three aspects of learning to program are described--the organization and compilation of problem-solving operators, the impact of knowledge representation, and the impact of working memory limitation s. The GRAPES system simulates the organization and compilation of th ese operators. Th e simulation of one pr.oblem -so lving episode is discussed. Al so discussed are the impact of different data notations and the im pac t of working memory load on successful application of LISP functions.","doi":null,"url":"https://ijcai.org/proceedings/1983/14","pdf":"https://ijcai.org/proceedings/1983/0014.pdf","markdown":"https://ijcai.org/proceedings/1983/14.md","bibtex":"https://ijcai.org/proceedings/1983/bibtex/14","volume":{"slug":"1983","title":"Proceedings of the Eighth International Joint Conference on Artificial Intelligence","short_title":"IJCAI 1983","url":"https://ijcai.org/proceedings/1983/","year":1983,"location":"Karlsruhe, West Germany","dates":"","editors":"Alan Bundy","isbn":"","publisher":"International Joint Conferences on Artificial Intelligence","doi_prefix":""},"section":"Cognitive Modelling","track":"Cognitive Modelling","number":14,"pages":{"first":57,"last":61},"keywords":[],"videos":[],"references":[],"license_note":"Copyright International Joint Conferences on Artificial Intelligence."}