{"type":"ScholarlyArticle","title":"Implementing Search Heuristics Using the AL1 Advice-Taking System","authors":[{"name":"Ivan Bratko","slug":"ivan-bratko","given":"Ivan","family":"Bratko","affiliation":""}],"abstract":"The AL1 System <Advice Language 1> was developed as a vehicle for conveying expert knowledge• or advice• to a problem solver. Using chess end-games as an experimental problem domain• this paper concentrates on the question: How to implement chess heuristics using the mechanisms of AL1? The spirit of advice programming as a sort of \"tree-search engineering\" is illustrated by developing an AL1 piece-of-advice for solving an example problem from the king-knight vs. king-rook chess ending. Experiments indicate that an advice program for this ending• based on comparatively simple concepts• and the human chess master perform comparably.","doi":null,"url":"https://ijcai.org/proceedings/1979/26","pdf":"https://ijcai.org/proceedings/1979/0026.pdf","markdown":"https://ijcai.org/proceedings/1979/26.md","bibtex":"https://ijcai.org/proceedings/1979/bibtex/26","volume":{"slug":"1979","title":"Proceedings of the Sixth International Joint Conference on Artificial Intelligence","short_title":"IJCAI 1979","url":"https://ijcai.org/proceedings/1979/","year":1979,"location":"Tokyo, Japan","dates":"August 20-23, 1979","editors":"Bruce G. Buchanan","isbn":"","publisher":"International Joint Conferences on Artificial Intelligence","doi_prefix":""},"section":null,"track":"","number":26,"pages":{"first":null,"last":null},"keywords":[],"videos":[],"references":[],"license_note":"Copyright International Joint Conferences on Artificial Intelligence."}