Proceedings

Additive AND/OR Graphs

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Proceedings of the Third International Joint Conference on Artificial Intelligence. Theory of Heuristic Search. Pages 1-10.

Abstract

Additive AND/OR graphs are defined as AND/ /OR graphs without circuits, which can be considered as folded AND/OR trees; i.e. the cost of a common subproblem is added to the cost as many times as the subproblem occurs, but it is computed only once. Additive AND/OR graphs are naturally obtained by reinterpreting the dynamic programming method in the light of the problem-reduction approach. An example of this reduction is given. A top-down and a bottom-up method are proposed for searching additive AND/OR graphs. These methods are, respectively, extensions of the "arrow" method proposed by Nilsson for searching AND/OR trees and Dijkstra's algorithm for finding the shortest path. A proof is given that the two methods find an optimal solution whenever a solution exists.

Alberto Martelli, and Ugo Montanari. 1973. Additive AND/OR Graphs. In Proceedings of the Third International Joint Conference on Artificial Intelligence, IJCAI-73. IJCAI, 1–10. https://ijcai.org/proceedings/1973/1
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