Proceedings

Cognitive Processes and III-Defined Problems: A Case Study from Design

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Proceedings of the First International Joint Conference on Artificial Intelligence. Psychological Modeling. Pages 669-690.

© 1969 International Joint Conferences on Artificial Intelligence

Abstract

In this paper the information processing theory of problem solving is extended to include ill-defined problems. A protocol of problem solving in architectural design and its analysis is presented. The significant difference between well- and ill-defined problem solving is shown to be a specification process similar to information retrieval processes now studied in artificial intelligence . A variety of issues in this retrieval process are examined . The search process involved in the space planning aspect of design is shown to correspond well with existing formulations of search. The interactive effects of retrieval and search processes are examined.

  1. A taxonomy of ill-defined problems has been offered by Walter Reitman in '~euristic dec ision procedures, open constraints, and the structure of ill-defined problems", in G, L, Bryan and M, Shelly (eds,) Human Judg- ments and Optimality, Wiley, N, Y, 1964.
  2. See: Newell, A. and Simon, H, A,, "An example of human chess play in the light of chess playing programs", N, Wiener and J, P, Schade (eds.), Progress in Cybernetics, vol, 2, pp. 19-75, Elsevier, Amsterdam, 1965;
  3. Gelernter, H,, "Realization of a geometry- theorem proving machine", E. Feigenbaum and J, Feldman (eds,), Computers and Thought, McGraw-Hill, N, Y, 1963;
  4. Bobrow, Daniel, "A question-answering system for high school algebra word problems", AFIPS Conference Proceedings, Vol, 26, Fall Joint Conference, Spartan Books, 1964;
  5. Paige, J, J, and Simon, H, A,, "Cognitive processes in solving word algebra problems", B, Kleinmuntz (ed,) Problem Solving: Research, Method, and Theory, Wiley, N. Y, 1966;
  6. Newell, Allen, "Studies in problem solving: Subject 3 on the Crypt-arithmetic task DONALD+ GERALD =ROBERT", Carnegie Institute of Technology, ARPA Report, 1966, DDC No, 658485.
  7. Newell, A, and Simon, H. A,, "GPS, a program that simulates human thought", E, Feigenbaum and J. Feldman, (eds,), Computers and Thought, McGraw-Hill, N, Y,, 1963, 3. Newell and Simon, 1963 op,cit, Hunt, E. B,, Concept Learning: An Information Processing Problem, Wiley, N, Y, 1962, Hovland, Carl, "Computer simulation of think- ing", Amer. Psych., 1960, .12, pp. 687-693.
  8. Miller, G,, Galenter, E,, and Pibram, K., Plans and the Structure of Behavior, Holt, N, Y,, 1960, Reitman, Walter, Cognition and Thought, Wiley, 1965,
  9. For a thorough discussion of the methods of protocol analysis, see Newell, Allen, "On J. Fe ldman (eds.), Computers and Thought, McGraw-Hill, N. Y., 1963.
  10. Moran, Thomas, "A model of a multi-lingual de signer", Proceedings of the First Interna- tional Design Methods Conference, held at M.I.T. June 1968, M.I.T. Press 1969 (in press).
  11. Gree n, Claude et al, "Research on intelligent que stion-answering systems", Stanford Research Ins titute Report, Defense Documentation Report No. AD 656789, May 1967.
  12. Quillian, W. Ross, "Semantic memory", Bolt, Be r e ne k, and Newman, Defense Documentation Re port No. AD 641671, October, 1966.
  13. For a more thorough description of heuristics, see Minsky, 1963, op.cit. pp. 435-445.
  14. Newellr 1966, op.cit;
  15. Ashby, Design for a ~. 2nd Edition, Wiley, N. Y. 1960.
  16. Newell, Allen, "Heuristic programing: ill- s true tured problems", J. Aronofsky (ed.), Progress in Operations Research, Vol. III, Wiley, 1969 (in press).

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